Our previous display uses all 8 sprites to produce the rivets and shadows: one sprite for each corner, and then two expanded sprites each for the left and bottom sides. We now wish to add new sprites to represent drop shadows for each of the puzzle cells. Those cells are each squares 3 characters to a side (so, a 24×24 pixel region), but thanks to the bezels around each button, the shadow itself only needs to be 19 pixels tall. That fits neatly into our 24×21 sprite space.
If Tudor thinks his ‘boat’ is heading in the right direction, then presumably he is a big Titanic fan. Looking ahead, some real challenges will be thrown up should the Good Ship Spurs go down. Are, for example, Stoke fans really going to be up for a visit to the cheese room on a cold, rainy Tuesday night?” – Paul Taverner.
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